The next project we are working on is a racing track level. I did give my idea for what I wanted and here is a small "preview" on how the lvl will fall out.
First off, the racer starts before entering the city. Once inside the village/city/town place the player will see the colorful houses and bridges that soon will crumble on the next lap. Once out of the city a mountain/hill path will open and it'll be smooth- nothing grand. But after the smooth ride will be hairpin turns that can get the player off the tracks. There will be a shortcut but it'll be bumby and risky.
Through the hairpin turns there will be a fork in the road. The player must decide whether to go left or right.
Left road- simple plain road with trees falling here and there.
Right road- mud tracks and slight tight curves. Trees and water will be in the way.
After that its simple until the finishing line. Oh right before the finishing line I wanted to have a cow farm because I can.
Cows.
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